This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Things to do ====== Survival is the headline, but a few quiet systems give Ice Link Valley its character. None of them demand your attention; they're all there to make the place feel lived-in. * **A real economy.** Player shops trade in emeralds and diamonds. No fictional currency, no money printer — if you want to be rich you dig, farm, or trade for it, and it stays yours. * **Skills that grow with you.** mcMMO rewards the things you already do — mining, woodcutting, and fishing — with slow, steady progression rather than a rush to the top. * **Seasons.** RealisticSeasons moves the year along; the world changes with it, and what you plant has to respect the weather. * **Mobs with a memory.** LevelledMobs lets creatures grow tougher (and drop better loot) the longer they survive. The quiet patch of woods you clear early on isn't the same easy ground forever. * **Fishing worth doing.** EvenMoreFish hosts the occasional fishing competition. It sounds like a joke; it's quietly fun. * **Pets.** MyPet keeps a companion at your side without it being a liability in a fight. * **Trading with neighbours.** Shopkeepers puts shops in the world, run by players, open whenever their owner is around. It's a small set of quiet systems, each of which makes the world a little more worth living in. {{tag>minecraft features}}