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minecraft:about [2026/10/01 19:01] – created adminminecraft:about [2026/10/01 19:16] (current) – admin
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 The idea is deliberately plain: **vanilla Minecraft, done well.** No modpacks, no Forge or Fabric. Purpur keeps the game stable and fast, and everything layered on top exists to make the *world* more interesting — not to turn the game into a spreadsheet. Anything added has to earn its place, or it doesn't stay. The idea is deliberately plain: **vanilla Minecraft, done well.** No modpacks, no Forge or Fabric. Purpur keeps the game stable and fast, and everything layered on top exists to make the *world* more interesting — not to turn the game into a spreadsheet. Anything added has to earn its place, or it doesn't stay.
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 ===== Small on purpose ===== ===== Small on purpose =====
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 The world is shaped by Terralith, Terratonic, Incendium, Nullscape, and Dungeons & Taverns — the full picture is on the [[minecraft:world|World]] page. The short version: real terrain, a Nether worth braving, an End that isn't empty, and ruins that tell their own story. The world is shaped by Terralith, Terratonic, Incendium, Nullscape, and Dungeons & Taverns — the full picture is on the [[minecraft:world|World]] page. The short version: real terrain, a Nether worth braving, an End that isn't empty, and ruins that tell their own story.
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 ===== How things are run ===== ===== How things are run =====
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   * **Whitelist, always.** You're here because you were let in, and so is everyone else.   * **Whitelist, always.** You're here because you were let in, and so is everyone else.
-  * **No grief, no cheating.** CoreProtect logs every block placed and broken; Grim watches for cheaters. It's not a surveillance state — it's the assurance that a week of building won't vanish overnight.+  * **No grief, no cheating.** CoreProtect logs every block placed and broken; Grim watches for cheaters. It isn't surveillance for its own sake; it's the reason a week of building won't vanish overnight.
   * **A real economy.** Player shops trade in emeralds and diamonds. No fictional currency and no money printer; wealth is earned, and it stays yours.   * **A real economy.** Player shops trade in emeralds and diamonds. No fictional currency and no money printer; wealth is earned, and it stays yours.
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 ===== Who looks after it ===== ===== Who looks after it =====